


“With everything we’ve learned about what it takes to operate this game at the level you deserve, it’s clear that we can’t deliver on that original vision for PvE that was shown in 2019. But unfortunately all the effort required to pull all of that together in a Blizzard-quality experience that we can ship to you is huge and there really is not end in sight So we’re left with another difficult choice: Do we continue to pour all of that effort into PvE, hoping that we can land it at some point in the future, or do we focus on the live game? “The team has created a bunch of amazing content so there’s awesome missions that are really exciting, there’s brand-new enemies that are super fun to fight, and some truly great and ridiculous hero talents. “Development on the PvE experience really hasn’t made the progress we would have hoped,” Neuss explained. Some of those co-op experiences will be canon to Overwatch’s story, while others won’t, Keller said.

Game director Aaron Keller and executive producer Jared Neuss said during a Twitch stream that season 6 will include Overwatch 2’s “first major story-based event with a new set of missions that will kick off a new story arc for Overwatch.” Neuss announced that that story-driven PvE content won’t include the long-term power progression and hero-specific talent trees that Blizzard originally promised, with Keller explaining that rather than doing “a big one-time PvE release,” Blizzard is planning to make co-op gameplay and experiences part of its ongoing live game roadmap. Story missions have been part of the game’s plans since 2019, when Blizzard announced Overwatch 2, but they’ll ultimately arrive in a very different form from what the developer originally promised.

Overwatch 2’s next three seasons of content will include the arrival of PvE story missions, a brand-new support hero, and a limited time event called Questwatch, Blizzard announced Tuesday.
