


Response to Terrain Height: Character moments can react to ground elevation.On top of scene transfer, Motion Director 1.1 Snap to Surface can constrain characters traversing across the terrain and adhere to elevations produced with a displacement map For large/far scenes sent into iClone as camerawork reference.


Watch More Recordable Live-Linked Items:Ĭharacter Animation, Facial Performance, Prop Animation, Camerawork, and Light Animation. Provides lossless frame-by-frame recording. Live Link 1.1 addresses these hiccups with the advent of timecode-based recording which transmits and records full-frame data, even on substandard system specifications. Release notes: iClone 8 & iClone Unreal Live Link 1.1v Unreal Live Link 1.1 – Watch Moreįrame drops were a common downside of Live Link being heavily dependent on hardware performance - especially prevalent while live recording heavy data streams. This release further empowers the popular “Animate in iClone and Render in Unreal” workflow with Live Link headlining features such as Scene Imports from UE5, iClone to Unreal Motion Transfer, and Timecode Sync for Full-frame Recording while iClone 8.1 presents a substantial upgrade for artists who desire to take final renders to the next level, thanks to the industry-only Subdivision Export for fully-animated characters. Following the buzz of iClone 8’s release in May 2022, the version 8.1 update introduces Unreal Live Link 1.1, and a brand new feature of Motion Director known as Snap to Surface.
